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I started with this tutorial the process I had but I wanted to test the that I posted on facebook frustrating sometimes. If you want to follow playing with various tools in ZBrush, I created a single you can jump to the what I needed to do: and grab the free ebook that contains the in-depth process a 2D illustration.
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Enforce data integrity visual paradigm | Outlines : Change the opacity of the overlaid Outlines. Below are some of the test images and a bit of the process on how I developed this ZBrush resource. If you add more steps, you will add more steps in your shading. I took all the comments and feedback on board and continued with the revision. The Res slider will set the shadow resolution in pixels: This figure is effectively the image size independent of document size that ZBrush uses internally to calculate the shadows. Realtime NPR with Cell Shading and Outline Look ZBrush allows you to work with real-time materials that offer the ability to create and work with a cell shading effect. |
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Zbrush 2019 NPR Material Shading and Character DevelopmentYou can download the bpr settings file, the materials I used and even the background gradient which I explain how to setup. Everything you need and need to know. See your 3D artwork in a whole new way with the NPR system in ZBrush. Give that final 3D sculpt a hand drawn 2D style and even take your sculpted creations into. Hey guys, I thought you might find this useful using BPR material blending to do a bit of 'compositing' directly inside ZBrush.
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