![how to seperate mesh by material zbrush](https://2.bp.blogspot.com/-hnLw8T6xfr4/WOP_-qijqYI/AAAAAAAAMeE/LgENZ-9KK2MNgTU9TntFe0JMIeKhenzSACLcB/s1600/How%2Bto%2BConnect%2B2%2BMeshes%2Bin%2BZbrush%2B00.png)
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This only removes the selected triangular polygons at the smoothed.
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005 ZBrush Insert Mesh SplitThen go to the Geometry palette, under Modify Topology click Close Holes on both subtools to patch up the holes in the meshes. Press Alt+C and select Mesh from Curve/Meta/Surf/Text in object mode. Detailed Answer: I will not be able to alter the shape of curve after. Yes, simply load the texture map into the Texture palette - if it's the current [selected] texture it will be applied to the mesh. Then press.
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